It’s early in the 20th century - a time of exploration and adventure. The mysterious island of Atlantis has been discovered in the middle of the ocean, and there are rumors of great riches to be found there! After reaching Atlantis, the explorers are ready to return home with treasure and artifacts. But Atlantis begins to sink!
In a panic, the adventurers try to avoid a terrible fate. The luckiest will find a boat to return home while the less fortunate will have to try to swim for it. But nobody will be safe from the Sea Monsters, Whales, and Sharks that live in the ocean around Atlantis! Who will reach dry land with their riches? Who will Survive!?
What Is It About?
Starting with the first player, and continuing around to that player’s left, players take turns. On your turn, do the following steps in order: Play a Land tile from your “hand”. You may play one (and only one per turn) Land tile that you acquired during a previous turn of the game. Naturally, you will skip this step on your first turn and on any turn when you have no Land tiles in your “hand”. Move your People and/or Boat tokens. You may move any combination of your People and/or Boats up to a total of three land or sea spaces.
For example, move two of your People one space each into a Boat and then move that Boat one space. The goal should be to get your People into Boats and move them toward the nearby islands. See the “Moving Your People and Boats” section below for details. Remove a Land tile. You must carefully remove one Land tile from the island.
Any People on the tile are placed in the sea space where the tile had been. Carefully look at the bottom of the tile without showing it to the other players and then see the “Using the Information on a Land Tile” section below for details. There are two priorities when choosing which Land tile to remove. First, choose a Land tile that is adjacent to at least one sea space (which includes a space where another Land tile had been). The second priority is that all Beach tiles must be removed first, then all Forest tiles, and finally the Mountain tiles (because the lower lying Land tiles are sinking into the sea faster).
If a Beach tile is surrounded by Forest and/or Mountain tiles, remove it as the last Beach tile (since it is not adjacent to a sea space). The same applies if a Forest tile is surrounded by Mountain tiles. Roll the die and move a creature. You must roll the Creature die. Then you may move one Creature (Sea Serpent, Shark, or Whale) matching the result of the die roll (if it is already on the game board) to attack another player or to protect your own People. See the “Using the Roll of the Die” section below for details.
In The End...
One of the Mountain tiles has a picture of a volcano on the underside. As soon as a player reveals this tile, an erupting volcano destroys what is left of Atlantis as well as the People still moving toward the safe islands. The game is now over. It is possible that you may not have any People left to move before the game ending. If this happens, continue playing except do not perform step 2 under “Game Play” above (Move your People and/or Boat tokens) during your turns.
When the game ends, turn over all the People you have landed on the safe islands and add up the numbers on the bottom. The player with the most points (not necessarily the most People) wins the game.